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Advertising Units – Banners and Buttons

“Boxerjam … one of the leading online game developers … at all hours of the day and night you’ll find plenty of company in the Boxerjam games … play with strangers, friends and relatives …”
--
CBS News Radio

Within-Game Banners

Throughout game show play, a series of banners are displayed – and refreshed after each question. These banners can be programmed to run as a group – to allow you to better customize your message.

Creative Specs:

  • 468x60 pixels
  • 12K limit
  • Clickable
  • Rich media accepted, IFRAMES, HTML, JavaScript, Java, Flash.
  • Can be 3rd-party served

Example

End-Game Banners

At the end of a rewarding Boxerjam game show, motivate the audience to click thru to your site with key placement. End game banner inventory separate from Intermercials/End Game Banner.

Creative Specs:

  • ROS End Game Banner (so, EGB not coupled with an intermercial)
  • 468x60 pixels
  • 12K limit
  • Unlimited looping
  • Rich media accepted, IFRAMES, HTML, JavaScript, Java, Flash, active ads, Bluestreak, Enliven, Emblaze, pop-ups
  • Can be 3rd-party served

Example

Home Page Buttons

Boxerjam’s home page and site wide design allows for alternatives to the traditional banner unit. Located within the site programming navigation, this ad unit is an effective means to reach our regular audience.

Creative Specs:

  • 139x40 pixels
  • 3K limit
  • Unlimited looping
  • Rich media accepted, IFRAMES, HTML, JavaScript, Java, Flash, active ads, Bluestreak, Enliven, Emblaze, pop-ups
  • Can be 3rd-party served

Example

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